1. The game was a big hit with a couple of kids aged 6 and 10. Bth wanted to play it again after one play!
2. The game is a typical race game and reminded me of the old Chinese Checkers with the strategic euro element that makes it so much more interesting and fun.
3. The components are well produced though the box just looks a bit big for the amount of stuff in it.
4. The rules are simple and easy and can be explained in 5 minutes.
5. Pawns are moved across the delta based on a series of action cards. Each player chooses five cards out of their hand of action cards and place them face down below simultaneously.
6. The delta is filled with rocks. Stones have to be placed on the rocks, and planks across two stones to create a series of rickety bridges on which the pawn moves.
7. The dragon cards in each player’s hand cancel out the action of another player and adds just that element of nastiness to the game.
8. The other interesting factor is that though the planks are colour coded, this is mainly for the initial placement. There is also a restriction that when one plays, the card that helps one to replenish a plank from the board, you cannot take a similar sized plank that you already have. You can also not hold more than 2 colours of planks.
9. The game is won when the first player moves a pawn to a village on the opposite side of the delta. This again is colour coded in such a way that specific pawns have to move to specific villages in order to win.
10. Overall a good fun game, can be used as a gateway game also, has enough strategic elements to keep everyone interested. The theme also seems to sit very well on the game.